Is It a Bird? Is It a Crane? (Update 1.25 Crane Stage)

Time to get to work - our new stage, Crane releases today!

Crane is a brand new stage included in today’s 1.25 update. Located on the docks of Beef City, this stage will see players attempting to not fall off a large static Crane. This stage includes the first implementation of our new driveables system, with players being able to jump into the Crane cockpit to take the controls.

Don’t stay there too long though - the skies of Beef City are now filled with aggressive birds ready to take you for a quick flight. Survive long enough on Crane and these avian menaces will begin to target you with aerial divebombs to pull you into the skies. The birds are relentless too, so much so that they may even follow you over to another particular stage.

In order to celebrate the successful integration of our feathered friends into the Beef City natural ecosystem, we have also included some new bird Kigurumis as costume pieces. You will be able to dress up as pigeons, bluejays, seagulls and ravens. We’ve also included some more safety costume pieces for you whilst you’re at work high above the Beef City docks.

Update 1.25 also comes with numerous bug fixes and optimisations across all platforms. Please see the changelog below.

We are now continuing our work on the next stage for Gang Beasts, which we are expecting to release for all players, when it is ready. We will share more on this stage when we have more information. Thank you for continuing to play Gang Beasts in its tenth year of release.

Boneloaf

Added content in the 1.25 build:

  • New Stage: Crane
  • New Escalation: Birds
  • New Costumes

The key modifications and fixes made in the 1.25 build:

General

  • Fixed player targeting breaking in some situations
  • Fixed an issue where some thrown objects caused no damage to players
  • Fixed an issue where the camera tracked the incorrect Gang in certain circumstances
  • Fixed various issues with red door interactions in Waves
  • Fixed numerous unintended physics interactions
  • Added the ability to spawn AI characters with the keyboard

Costumes

  • Fixed an issue where the Owl Cap costume piece had unintentionally excessive force when headbutting
  • Fixed an issue where the Scientist Hair and Goggles had unintentionally excessive force when headbutting
  • Optimised various headpiece costume items to reduce the chance of getting stuck in other objects

Stages

  • Fixed an issue with players being unable to spawn when playing Waves on Subway
  • Fixed Billboard missing section randomisation
  • Fixed building texture on Girders
  • Fixed a number of exploits found in the Aquarium stage
  • Added missing audio assets from some stages
  • Removed shadows sometimes randomly appearing on the rock wall on Train

Online

  • Fixed an issue where disconnecting a controller caused players to be unable to join online games
  • Fixed players inadvertently being able to match with more than 4 players in Waves
  • Fixed disconnection message image being displayed as a white box

Nintendo Switch

  • Fixed the disconnection message not appearing correctly
  • Fixed the Room Host not being able to stop the countdown in a Wireless Room
  • Fixed player colours not being assigned correctly in Wireless
  • Fixed fonts when playing Wireless
  • Optimised loading times for Trawler and Buoy

Microsoft Store Windows PC

  • Fixed the ability to remap Previous Camera controls
  • Fixed player becoming stuck on "A Sign-in Status has Occurred" in some instances

Steam

  • Fixed an issue causing the Main Menu UI to become unnavigable

PlayStation

  • Fixed loading screen UI sizing issues on PlayStation